Rendering was a huge pain when I first started out but I guess being able to view and appreciate the final renders has me thinking that perhaps it was worth going through. Unfortunately, due to work-from-home restrictions, we were instructed to only render out the first and last frames instead of rendering out all the frames to provide a seamless render with camera motion from frames 1 to 120.
Models came in a pre-set Maya file provided by my lecturers, texture maps were created in photoshop with compositing of ambient occlusion etc. done in Nuke.
Camera movement, untextured.